package org.ninekone.testGame;

public class Position {
	private float xPos;
	private float yPos;
	private float zPos;
	
	public Position(float x, float y, float z){
		xPos=x;
		yPos=y;
		zPos=z;
	}
	
	public void set3DPosition(float x, float y, float z){
		xPos=x;
		yPos=y;
		zPos=z;
	}
	
	public float getXPosition(){
		return xPos;
	}
	
	public float getYPosition(){
		return yPos;
	}
	
	public float getZPosition(){
		return zPos;
	}
	
}
